Thread:Tizmoa/@comment-1184441-20200930065916/@comment-1184441-20200930210227

The comics are the game are from the same timeline. Once again, there's no appearances made by Kanrik. He is completely out of the game. Interestingly enough, there's only ONE reference to the Thieves Guild (the band of thieves that Kanrik later becomes leader of), and that is a message in the level that is called "The Glacier of Doom". The message reads, "Masila was here". The implication with that is that the game probably takes place in the middle of the comics (namely, when Hannah met Armin), and after the comic, which would explain the message in that level. The only inconsistency is that Hannah is shown to be back at her job at the end of the comic, though, one can easily assume that she escapes Masila's planned ambush, and is exploring the caves with Armin. If this is the case, that also explains Kanrik's absence from the game.

Coincidentally (or potentially not), in the very level BEFORE "The Glacier of Doom", is a level that is made to have Hannah essentially make a clear path for Armin. The message for that level: "Help". This could be a reference to a few moments in Hannah's life: Her pleading with Kanrik to help her during a time of need (though Kanrik refuses to help her, betraying her), contrasted with Armin helping Hannah with recovery. The level is infamous for its design, most importantly, it is the first level where Armin is at risk of drowning (When Hannah clears the path for Armin, and sets off the arrow crate, the falling boulders kill the Snowbeast, and creates a sort of "bridge" for Armin. Even if Armin is able to walk across the "bridge", one thing is clear: if you press the down arrow key, he loses air VERY fast. One thing that is important to note is that you can make Armin cross the water WITHOUT the boulders being there, but, you need to hit the spacebar very fast.)