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- ...Are you worried about me? If we didn't have such a history, I'd almost think that qualifies me to be your friend.
- —Scaramouche's reaction when Paimon and the Traveler approaches him and asks if he's okay.[1]
PaiScara is the friendship between Paimon and Scaramouche from the Genshin Impact fandom.
Canon[]
Unreconciled Stars[]
Act II - The Crisis Deepens[]
Paimon and Scaramouche first meet in Mondstadt during the limited-time event story Unreconciled Stars, they come across a man unconscious from a meteorite’s effects. Scaramouche explains that he tried waking the man to no avail and casually mentions having already dealt with the meteorite using his magic. As the group talks, Paimon identifies the victim as Fritz, noting his outfit, and then points out how unusual Scaramouche’s attire is. He laughs and introduces himself as a "vagrant from Inazuma" who happened upon the scene. Paimon explains their purpose, and when everyone starts introducing themselves, she proudly calls herself the Honorary Knight’s best friend. Scaramouche, amused, infers that the Traveler must be the famous Knight. When Fischl gives a dramatic speech, Scaramouche seems confused, but Paimon casually tells him to ignore it. Once a Millelith guard arrives, Scaramouche politely excuses himself, saying his presence is no longer needed, and bids the group farewell. Paimon cheerfully waves him off with a "Bye-bye~!"
Act III - What the Skies Conceal, the Water Reveals[]
In their second encounter, Scaramouche—still initially referred to as a vagrant from Inazuma—approaches the Traveler, Paimon, Fischl, and Mona with a deceptively casual greeting, asking to join their conversation. Fischl recognizes him, but before any further interaction, Mona senses danger and urgently teleports the group away using her Hydro magic. Left alone, Scaramouche reveals his true identity as The Balladeer, the Sixth of the Eleven Fatui Harbingers. He admits that during their previous meeting, the Millelith’s presence forced him to hold back from attacking "Mondstadt’s savior"—the Traveler, but this time, he was only seconds away from striking. He grows suspicious of Mona, questioning how she could have known his true identity, and wonders if her abilities allow her to perceive hidden truths.
Summoning his Fatui subordinates, he commands them to find the group. As a large meteorite passes by, a female soldier reports that the meteorite phenomenon is intensifying, with the current one being the largest they've seen. Scaramouche acknowledges the situation and orders a change of plan—though their previous objectives remain, they are to continue researching the meteorites. When a male soldier presumptuously offers to handle the group, Scaramouche becomes furious, sharply reminding him not to issue orders without permission. The soldier backs down with an apology, and Scaramouche coldly reasserts his authority before sending them off.
Meanwhile, the group regathers. Mona confirms that the man they encountered was a Fatui Harbinger, expressing shock at how close they came to danger. She warns that Scaramouche is an extremely powerful figure who was heading directly for the Traveler. Despite the threat, Mona compares their strengths, conceding that he may be slightly stronger in raw power, but she insists her astrology skills surpass his. Paimon, still processing the close call, doesn’t speak further in this exchange, but her presence during this moment marks her direct involvement in Scaramouche's second, more sinister appearance.
Act IV - Where Ancient Stars Align[]
In their third meeting, the group arrives at Musk Reef, only to find that someone has arrived ahead of them. Paimon immediately recognizes the lone figure—Scaramouche—still dazed and recovering. She blurts out, “Ah! It's you!” prompting a tired and irritated response from him: “Ugh... Huh? You again?”
Despite looking worse for wear, Scaramouche scoffs at their concern. Mona and Paimon realize he may have just awoken from the shared dream state affecting people in the region. Mona is shocked that he managed to escape it on his own, deeming it impossible for most. But Scaramouche arrogantly counters, “Just because you are powerless to do something does not mean that I am.”
Paimon accuses him and the Fatui of orchestrating the dream incident, but Scaramouche brushes them off coldly, stating he’s already completed his research and has no interest in “fun and games” anymore. Before leaving, he drops a cryptic bombshell: “The stars, the sky... It's all a gigantic hoax. A lie.”
Paimon, incredulous and sarcastic, retorts: “Seriously, who's gonna fall for that one when you can just lift your head up at night and see them up there, twinkling away?”—but Scaramouche simply laughs in response, calling her naive, admitting he too used to believe in the stars until moments ago. He gives no further details, only expressing frustration at “The Jester” (Pierro) for not warning him ahead of time. Then, dramatically, he storms off with the line: “Time for me to go out and find the truth. So long, suckers!”
Paimon is visibly annoyed at being called a “sucker,” and Mona is furious at his disrespect. Later, after they fend off Fatui soldiers, Paimon praises Mona's strength, and Mona, still angry, throws one last jab at the Harbinger: “How do you like that, Harbinger! Scumbag…” Still, Mona admits that Scaramouche seemed genuinely shaken—especially by whatever “truth” he’d uncovered about the stars. She reflects on old astrological phrases like the “false sky,” wondering if there’s more truth to the
Inazuma Archon Quest[]
Act III - Omnipresence Over Mortals[]
Delusion Factory[]
In Archon Quest Chapter II: Act III - Omnipresence Over Mortals, As the Traveler and Paimon investigates the Delusion crisis, Kokomi reveals the deteriorating condition of Teppei and tasks the Traveler with locating the Delusion factory. Upon arrival, Paimon connects the Crystal Marrow in the factory to the Kanjou Commission, realizing deeper corruption within Inazuma.
Suddenly, they are ambushed by the Fatui — and face none other than Scaramouche (The Balladeer), one of the Fatui Harbingers. If they’ve met before, Scaramouche greets them with smug amusement, noting how angry the Traveler looks. If not, he mockingly introduces himself, comparing his colleagues Signora and Childe to unreliable disappointments. Paimon confronts him, furious about the Fatui’s role in distributing Delusions and causing deaths. But Scaramouche coldly dismisses human lives as worthless, calling Delusions a good deal for the weak who trade their lives for power. He casually mocks the resistance and even Teppei’s downfall, triggering the Traveler’s rage. Paimon desperately tries to keep the Traveler calm, but it’s too late — they lash out. Scaramouche was ready, and a trap knocks the Traveler unconscious, much to Paimon’s horror.
As Scaramouche taunts them, Paimon cries out, trying to wake the Traveler as purple haze engulfs them. Laughing, Scaramouche urges them to “embrace the anger,” feeding the factory’s dark energy — until Yae Miko intervenes, ending the scene.
Wishes[]
Later, Yae Miko reveals she gave the Electro Gnosis to The Balladeer—Scaramouche—to save the Traveler and Paimon from danger. Paimon is visibly stunned, struggling to process the trade, and ends up acknowledging that the Traveler must be pretty valuable if even a Gnosis was exchanged for their safety. During the conversation, Yae also reveals the truth about Scaramouche’s origins—that he was a puppet created by Raiden Ei. This moment leaves a lasting impression on Paimon, as it not only highlights how dangerous and powerful Scaramouche truly is, but also adds a layer of mystery and tragedy to his past.
Hues of the Violet Garden[]
Act IV - The Palace, Dyed in Black[]
During the limited-time event story Hues of the Violet Garden, the Traveler and Paimon uncover the truth behind an old mystery involving the Five Kasen. Following Ayato’s hint, they return to the portrait of Kuronushi late at night and use water to reveal what’s hidden beneath the ink—a method they’ve used before. As the special ink washes away, a hidden figure appears: it’s the Balladeer. Paimon gasps in shock upon realizing that Scaramouche was the one responsible for the turmoil in Inazuma’s literary circles years ago.
Sumeru Archon Quests[]
Act III - Dreams, Emptiness, Deception[]
The Gaze from a Certain God[]
In Archon Quest Chapter III: Act III - Dreams, Emptiness, Deception, the Traveler and Paimon encounter Haypasia, a scholar who has connected with what she believes is a divine entity. However, when Paimon links her consciousness with Haypasia’s, she is shocked and horrified to discover that the figure is none other than Scaramouche. Through this connection, Paimon learns the full extent of his tragic past: abandoned by his creator, betrayed by a close friend, and ultimately disillusioned by the world, Scaramouche turns his pain into rage. Renaming himself Kunikuzushi (meaning "country destroyer" in Japanese) he sheds his former identity and emotions, vowing to become a vessel powerful enough to wield the Gnosis. His declaration to take control of Sumeru leaves Paimon visibly disturbed and marks a turning point in her view of him—from a dangerous enemy to a deeply broken soul driven by betrayal.
Act V - Akasha Pulses, the Kalpa Flame Rises[]
As by a God's side[]
In Archon Quest Chapter III: Act V - Akasha Pulses, the Kalpa Flame Rises, while checking on Haypasia at Pardis Dhyai, the Traveler unexpectedly makes mental contact with Scaramouche through her consciousness. Although Paimon cannot see or hear him, she senses something is wrong and grows increasingly worried. As the Traveler engages in a long, tense conversation with Scaramouche, Paimon becomes more confused and uneasy—unaware of the dark dialogue unfolding in the background. Scaramouche, now calling himself a god, mocks humanity’s worship, flaunts his connection to Haypasia, and warns the Traveler of the Akademiya’s plot to elevate him through Divine Knowledge Capsules. While Paimon remains cut off from the conversation, the storm Scaramouche unleashes upon his exit confirms her worst fears. She realizes he was present all along and that his powers have grown dangerously out of control. Though she doesn't interact with him directly here, this moment deepens the threat he poses—not just to Sumeru, but to her closest companion.
Where the Boat of Consciousness Lies[]
In Archon Quest Chapter III: Act V - Akasha Pulses, the Kalpa Flame Rises, as the Traveler’s group descends into the heart of the god-creation project, they are met with a terrifying sight—The Balladeer, now reborn as Shouki no Kami, awakens and repels them with divine force. Despite not receiving the Divine Knowledge Capsules, the sheer power granted by the Electro Gnosis has already made him a god in form, if not spirit. Paimon, startled by his transformation, asks if he’s become like Greater Lord Rukkhadevata, to which Nahida explains he lacks the same divine essence. The Balladeer disdainfully rejects his past identity, calling “Kunikuzushi” insignificant and “ugly,” while reveling in his newfound divinity. When Paimon speaks out during his monologue, he lashes out—"Do you not realize... that you are interrupting a conversation between gods? Lowly creature, know your place!"—shocking Paimon into silence. Despite this, she and the Traveler continue to stand by Nahida, undeterred.
During the battle, Paimon watches in horror as The Balladeer repeatedly assaults Nahida, even driving his hand through her in one of the many failed cycles. As Nahida reveals that this is the 168th samsara loop, she distributes the accumulated battle experience to the Traveler using Canned Knowledge, asking all of Sumeru’s citizens for aid via the Akasha. Though The Balladeer mocks these efforts as meaningless tricks, Paimon remains determined, rallying with the Traveler and Nahida. Once he is finally defeated, Paimon watches as he falls from his machine.
Interlude Chapter: Inversion of Genesis[]
The Night-Bird Falls at the Curtains Call[]
This section is in need of major improvement. Please help improve this article by editing it.
In Archon Quest Interlude Chapter: Act III - Inversion of Genesis, Paimon and the Traveler are shocked to find Scaramouche—who was supposedly imprisoned—freely walking around Sumeru. Alarmed, they rush to the Sanctuary of Surasthana and find him speaking with Nahida. Paimon is immediately suspicious and confrontational, demanding to know why he’s there. While Scaramouche mocks her distrust, Paimon stands firm, warning Nahida not to be deceived by him. Their exchanges are filled with tension, as Paimon clearly doesn’t forgive or forget his past actions. However, Nahida defends her decision to work with Scaramouche, revealing that she released him to help investigate the Descenders in Irminsul. Although Paimon remains uneasy, she agrees to supervise him alongside the Traveler, setting the stage for a reluctant collaboration.
Paimon and Scaramouche share a tense dynamic as they continue their journey into Irminsul. Initially, the Traveler jokingly mentions that Nahida sent them to "babysit" Scaramouche, and Paimon immediately jumps in with a sharp retort, calling Scaramouche a "jailbird" and mocking his smug attitude. Scaramouche, unfazed, responds by pointing out that he's on temporary release and suggests that Paimon should ease off a bit. Nahida then makes an important announcement about entering Irminsul's innermost region, emphasizing the need for caution and urging everyone to set aside their grievances for safety's sake. Paimon begrudgingly agrees to a truce, but only for the duration of the mission, while Scaramouche insists on taking the lead, claiming it’s his job to clear the path.
As they proceed, Scaramouche’s confidence irks Paimon, who sarcastically remarks on his overconfidence in adventuring, pointing out that he’s acting like he’s more experienced than them. Scaramouche, undeterred, demands that they focus on the task at hand and start moving. He sarcastically asks if they need time to "mentally prepare" themselves, prompting Paimon to become even more annoyed. Eventually, Nahida grants access to Irminsul, and the group steps inside, with Paimon immediately expressing awe at the unfamiliar, sacred feeling of the space.
Scaramouche, ever the pragmatist, quickly urges them to stop gawking and get moving, revealing that Irminsul is deeply connected to Teyvat and that every piece of information flowing through it holds meaning. Paimon, however, continues to chafe at his commanding tone, muttering that she always wants to do the opposite of what he says. Scaramouche dismisses her, focusing on the task ahead. As they make their way through Irminsul, he warns Paimon not to get lost, suggesting that if she did, it would be amusing to see the Traveler's reaction. When Paimon asks what would happen if they did get lost, Scaramouche's answer is serious. He explains that in a place as unpredictable as Irminsul, anything could happen, and it’s safest to stay close to him:
- The Balladeer – “Let's go. Stay close, don't go running off.”
- Paimon – “Hey, so... say we did go running off in here, what would happen?”
- The Balladeer – “...”
- Paimon – “Wh—What are you smirking at? (Annoyed)”
- The Balladeer – “I was just imagining the look on your travel companion's face if you went and got lost.
Anything's possible in here — you can't rule anything out. So if you wanna stay safe, your best option is to stick close to me.”
Despite Paimon’s ongoing irritation, Scaramouche’s instructions are clear and firm. As they encounter strange saplings and shifting paths within Irminsul, Paimon notices the space's disorienting nature and starts to realize that Scaramouche’s earlier warnings weren’t just arrogance. He reassures her that the unusual environment is full of information packets, which should be avoided. When they encounter more unsettling spatial distortions, Paimon grudgingly acknowledges that Scaramouche was right all along about the dangers of getting lost. Scaramouche, with a hint of mockery, smirks, and Paimon suspects he’s teasing her again. However, he clarifies that in this place, there’s no room for deception—if they’re going to survive, they need to stay close, and Paimon’s sharp retorts seem to fall on deaf ears.
Upon arriving at the heart of Irminsul, Scaramouche takes the lead as agreed, showing an unexpected level of cooperation and discipline. He formally confirms his readiness to Nahida, initiating the information retrieval process. Paimon watches in surprise, noting to the Traveler that he’s actually following orders—suggesting that perhaps he’s only doing so out of self-preservation. The Traveler reflects inwardly, finding Scaramouche's behavior unusual but effective, pondering whether he’s drawing on his former Fatui experience.
As The Balladeer begins working, Nahida initiates a private telepathic conversation with the Traveler and Paimon. This mental exchange allows them to discuss Scaramouche without him overhearing. Paimon comments on his contradictory nature—being both rebellious and obedient—while Nahida hints that his past trauma, particularly betrayal, still clouds his understanding of himself. This exchange deepens the Traveler and Paimon's empathy toward him, revealing that even someone like Scaramouche is capable of hurt.
When Scaramouche detects their quiet conversation, he immediately senses exclusion. With sharp intuition, he calls them out—not out of paranoia, but because he knows he’s the subject. His tone is dry, but not explosive, reflecting a more restrained and self-aware version of himself. The Traveler keeps things direct, asserting the right to confidentiality, to which Scaramouche agrees, slipping in a remark about not letting “the prisoner know too much”—acknowledging his current status, but with a tone that borders on sarcasm and weary acceptance.
Despite the tension, Paimon attempts to redirect the focus, asking if he's found anything. Scaramouche stays pragmatic, warning that due to their outworlder origins, the Traveler and their twin may not be recorded in Irminsul at all. Paimon is shocked he knows this, suspecting Nahida, but Scaramouche clarifies: their fame precedes them. He may be cold, but he pays attention.
The Traveler comments on how exhausting it is to talk with him—but also notes that his behavior is unexpectedly cooperative. Scaramouche responds that peace benefits him too; he has no desire to stir up more trouble and is fine playing nice for now. It’s a subtle but clear moment of growth.
Then, a strange glow appears. Scaramouche's demeanor shifts slightly—he recognizes it as anonymous data. As Paimon demands he stick to the agreement and share, he brushes her off, telling her to wait. But notably, there’s no sarcasm or cruelty in his response. Just focus. Despite how antagonistic he can be, he is holding up his end of the deal.
In the flashbacks shown, the Traveler, Paimon, and The Balladeer witness a series of revelations surrounding Tatarasuna and the manipulative forces at play. The scene begins in an Inazuman building, where an unknown figure (later revealed as Escher, aka The Doctor) converses with Niwa about a risky endeavor involving Tatarasuna’s furnace. Niwa questions the decision to proceed, citing the furnace’s dangerous potential. However, Escher insists that it must be him, leading to a reluctant acknowledgment from Niwa, who worries about the risk involved but ultimately defers to Escher. This conversation hints at deep-seated tensions and a looming sense of betrayal.
The scene then shifts back to the present, where the Traveler reflects on the situation, recognizing the significance of the name Niwa—he was in charge at Tatarasuna and tied to the prestigious Isshin Art lineage. Paimon expresses surprise at the connection, while the Traveler recalls the name with familiarity. The flashback continues with Escher’s speech, where he praises Tatarasuna’s forging industry and the importance of its workers. He acknowledges the significant role of the Raiden Shogun in eliminating much of the evil that plagued Inazuma and expresses admiration for Tatarasuna’s transformation into a prosperous and welcoming village, thanks in part to the forging of Crystal Marrow and the rise of skilled swordsmiths.
Niwa, while hesitant, gives credit to Escher for introducing a revolutionary forging process and acknowledges that Akame played a role in its success. Escher, ever the enigma, downplays his contributions, calling the partnership with Akame a fortunate collaboration. However, Niwa begins to suspect Escher’s true intentions as the furnace’s dangerous side effects grow apparent. He points out the mounting casualties, worker fatigue, and, most concerning of all, a recent death linked to the strange filth within the furnace. Niwa, having kept the truth hidden from the public, still believes there is something more sinister at play and that Escher may be responsible for the mounting issues. He warns Escher that their mutual acquaintance, the kabukimono, is heading to Narukami Island to seek an audience with the Raiden Shogun in a final attempt to stop the disaster from spreading.
Escher, however, remains unfazed, and Niwa’s growing suspicion becomes more evident. Niwa confronts Escher, questioning his true role in the situation and challenging him about his motives. Escher, in typical fashion, continues to deflect, even going so far as to insinuate that Niwa’s warnings may be overly cautious. The tension between the two builds as Niwa presses Escher further, eventually confronting him with the claim that Escher’s true goal may be the destruction of Tatarasuna itself. Escher’s response is chilling, as he admits to the malicious nature of his actions but with a twisted sense of amusement. He reveals his true identity as a Fatui Harbinger, known as “The Doctor,” and explains that he has orchestrated the disaster in Tatarasuna as part of a larger experiment to create chaos within Inazuma.
In a shocking turn, Escher fatally stabs Niwa, revealing that the tragic events surrounding the furnace and its cursed technology were all part of a carefully orchestrated plan. As Niwa struggles to understand the full extent of Escher’s cruelty, he learns that the heart of the fallen Niwa was used to power the device that Escher gave to The Balladeer, intending for him to enter the furnace and absorb its deadly filth. The Balladeer, believing that this device would lead to his ultimate transformation, suffers greatly from the ordeal but survives. Escher’s twisted game unfolds, as he reveals that the heart inside the device was Niwa’s, a gift meant to push The Balladeer to new heights of power, but at the cost of his humanity.
Niwa, in his final moments, struggles to comprehend the extent of his betrayal. He urges Escher to take the heart and pass on a message to The Balladeer, telling him that both he and Nagamasa viewed him as one of their own—offering a final act of kindness in the face of certain death. As Niwa dies, Escher reflects on the cruelty of the situation, acknowledging the twisted nature of his actions while savoring the moment of triumph over his adversaries. The flashback ends, and the present-day Traveler and Paimon are left to process the fallout from the harrowing memory.
The Balladeer, upon hearing the truth about Escher's role in the Tatarasuna incident, is visibly shaken. Paimon, confused by the complex situation, questions the significance of the memory, wondering why it affects The Balladeer so deeply. Nahida explains that the memory reveals that Niwa never betrayed him, and the supposed betrayal was part of Escher's cruel manipulation. The Balladeer, however, dismisses the importance of this revelation, still consumed by his anger and resentment toward those who have wronged him.
As the Traveler reflects on the deeper implications of the events, they realize that the vengeance The Balladeer sought against the Raiden Gokaden was built on a lie—a twisted fabrication orchestrated by The Doctor to fuel his rage. This revelation forces The Balladeer to confront the painful truth about the motivations behind his actions. Nahida, seeing the situation clearly, suggests that understanding the truth is the first step in moving forward. Paimon, still reeling from the shock, struggles to comprehend the full extent of the betrayal and Escher’s malevolent role in the experiment.
In the aftermath of the cutscene, The Balladeer’s emotions are raw, and he is filled with a mix of fury and confusion. His reaction to the truth about Escher’s manipulation is intense, as he realizes that he has been a pawn in a far greater scheme than he ever imagined. Paimon, sensing his anger, suggests giving him some space to process his emotions, while the Traveler agrees, understanding that this revelation is a heavy burden for The Balladeer to bear. Nahida, ever insightful, acknowledges the complexity of the situation and the difficulty The Balladeer faces in reconciling the truth with his past actions.
After the events of the memory rewrite and the Traveler’s deep dive into Irminsul, Paimon and the Balladeer (Scaramouche) share a surprising number of significant, emotionally charged interactions. A while after the group explores the space within Irminsul, Paimon hesitantly suggests they check on him, noticing the Balladeer has been quiet. She tentatively asks, “Sh—Shall we see how he's doing?” and cautiously approaches, clearly uneasy yet concerned. Her next words, “Hey, you all right?” are met with silence, and she remarks on his expression with visible discomfort: “That’s a scary expression.”
The Balladeer finally responds, not with anger or malice, but with a bitter remark reflecting his awareness of their strained history: “Are you worried about me? If we didn’t have such a history, I’d almost think that qualifies me to be your friend.” This line is layered—there’s mockery, but also subtle openness, even vulnerability. It’s one of the few times he acknowledges any emotional nuance between them, revealing that, despite their past enmity, he notices Paimon’s concern.
Paimon and the Traveler quickly redirect the conversation, emphasizing that they just want to ensure their plan isn’t affected. Scaramouche assures them that it won’t be—“I’ll keep my end of the deal”—but pauses again. Paimon, sensing something is off, checks again: “Hey, are you investigating the stuff we wanna know about?” He answers affirmatively, stating that’s the reason they’re there, but delivers a disappointing conclusion: there’s no information about the Descenders in Irminsul.
Nahida, who is also present, confirms that Irminsul has no records of those from beyond Teyvat. Paimon, saddened, wonders aloud if that means they have to leave empty-handed. The Traveler gives a polite, but resigned response, thanking the Balladeer anyway. The Balladeer, however, cryptically replies, “Don’t thank me just yet.” He observes the Traveler’s distress and, perhaps moved by it or simply out of a sense of mutual understanding, offers to share additional information not tied to Irminsul—something he believes might still be valuable.
He tells them that the reason Irminsul has records of the Traveler’s sibling is likely related to Khaenri’ah, which was apparently their sibling’s first destination in Teyvat. Even more shockingly, he adds that the sibling only came to this world because “the heavens responded to the summoning.” Paimon is confused, repeating, “The heavens… responded?” The Balladeer elaborates that this came from “The Jester,” a Harbinger who was once a royal mage of Khaenri’ah and lived with the sibling for a time. Paimon doesn’t directly react to the Jester’s identity but clearly processes the implications.
Then comes one of the most intense sequences. Scaramouche asks the Traveler, “Give me your hand.” Despite initial hesitation and uncertainty—Paimon watches curiously—the Traveler complies. A connection is made, and for a moment, they communicate telepathically. The Balladeer asks a haunting question: “In this world, is it possible… to change the past?” This question strikes the Traveler, and they inwardly react with alarm.
Once the connection breaks, Paimon is confused. “What the... What happened? Paimon only saw you hold hands for a second…” The Balladeer dismisses it with a vague, “Nothing. I was just thanking [him/her] for helping me.” But the Traveler, in their inner thoughts, realizes that their slight hesitation in denying the possibility of altering the past may have given him the very answer he needed. The look on Scaramouche’s face confirmed it.
He then says goodbye in his own way: “So long. I suggest you get yourselves out of here quickly.” Paimon, alarmed, calls after him: “Where are you going? Hey, wait up! Didn’t you say not to go running off!?” But Scaramouche ignores her, beginning to walk away with determination.
Paimon and the Traveler try to stop him, but he simply remarks, “Fast reaction time. But I don’t think we’ll be seeing each other again.” He declares that from this moment on, the names “Balladeer” and “kabukimono” will no longer exist. He believes those who died at Tatarasuna because of his actions deserve a second chance. Paimon, desperate, yells, “Hey, Balladeer! Don’t do anything stupid!” Her concern here is raw, genuine, and no longer masked by fear or animosity.
In response, the Balladeer references a metaphor from earlier in their journey—his hatred for insects—but turns it on its head. He says that perhaps harmless creatures, if they’re not hurting anyone, deserve to be left alone. “Luckily, everything can be set right,” he says. “It’s time to solve this once and for all.”
Paimon calls out after him repeatedly, “Balladeer! Balladeeeer!”—but he vanishes.
Shocked, Paimon urges the Traveler to find him, but to no avail. When Nahida finally reestablishes contact, Paimon is quick to blame Scaramouche: “It was the Balladeer’s fault! He... he shut you out.” The Traveler explains everything that happened, and Nahida confirms that the Balladeer did something remarkable—something possibly beyond his remaining divine capabilities. Paimon, deeply shaken, blames herself for not watching him carefully, but Nahida reassures her.
After they’re teleported to an inn for their safety, Paimon, still distressed, asks how bad the situation is and worries for Nahida’s safety. She’s clearly affected not just by the chaos but by the fact that Scaramouche left in such a sudden, ominous way. She reflects on it all with a sense of unease: “Paimon can’t shake the feeling that something really big has happened. What do you think the Balladeer meant? And why did he suddenly grab onto you before?”
The Traveler, internally, reflects that Paimon doesn’t remember Greater Lord Rukkhadevata anymore due to the memory rewrite. They decide not to burden her with the knowledge just yet, instead choosing to focus on the Balladeer’s question and actions.
The Traveler finally confides in Paimon about an unsettling conversation they had with Scaramouche. The Traveler shares that Scaramouche expressed a desire to change the past. This revelation deeply unsettles Paimon, who is visibly shocked at the implication, questioning how something like that could even be possible. She argues that the past is already written, likening it to her drinking all the water in an inn—even if no one witnessed it, she'd still remember doing it.
Though the Traveler doesn't outright confirm that such a feat is possible, they hint that Scaramouche may be trying to erase himself from Irminsul entirely. The idea causes visible distress for Paimon, who knocks a vase over by accident, blaming the mental stress caused by the entire situation. Her usual lighthearted nature is shaken by the realization that if Scaramouche really could remove himself from history, the impact could be far-reaching—potentially altering or erasing memories and existences of others in Inazuma connected to him, such as the Raiden Gokaden, Kazuha, Ayato, and Ayaka.
Paimon, overwhelmed and confused, tries to lighten the mood by suggesting a food-listing game to help ease their anxiety. She begins listing a long string of her favorite dishes, starting with Mondstadt Grilled Fish and moving through a variety of regional specialties like Jueyun Chili Chicken, Almond Tofu, Golden Shrimp Balls, and more. It’s a moment that serves both as comic relief and emotional grounding, illustrating Paimon’s emotional dependence on familiar comforts and her effort to bring some normalcy to a confusing situation.
However, after a fade to the next morning, something eerie happens. Paimon suddenly forgets what she was doing the night before. When the Traveler reminds her she was talking about The Balladeer and listing food to cope with the stress, she doesn't even remember who The Balladeer is. Confused, she even mistakes "The Balladeer" for the name of a food item. The Traveler, in silent shock, realizes this likely means Scaramouche succeeded in altering Irminsul and erasing himself from the historical record.
Paimon, completely unaware of the significance, cheerfully continues questioning the odd name, unaware that she had ever met or even known Scaramouche. Her memory—one that had previously included all of their interactions, from confrontations to observations—is now blank. The Traveler, stunned by the gravity of this development, decides they need to return to Inazuma immediately to verify what else may have changed. Despite her confusion, Paimon agrees to accompany the Traveler, sensing the urgency in their tone but still oblivious to the cause.
The Kabukimono's Finale[]
TBA
As Though Morning Dew[]
Back in the Sanctuary of Surasthana, the Wanderer reflects on his name, admitting he should probably change it. He no longer wishes to be associated with “The Balladeer,” given its connection to the Fatui and The Doctor. He accepts that he's left the Fatui for good, calling it a tactical retreat.
He acknowledges that while his actions didn’t change everything, they weren’t meaningless—at least he made people forget about him. Nahida, however, reminds him that his past hasn’t disappeared and that his attempt to erase everything was ultimately futile. She points out that the annihilation he sought was just a fantasy.
When Paimon questions whether he regrets it all, Wanderer replies that even if he’s worthless, he has no regrets. He confronts Nahida about the information she left in Irminsul, and she admits she did it intentionally, wanting him to discover the truth himself. While winning him over was part of her plan, she also genuinely wanted him to know his past. He accepts this, acknowledging his worth lies in being useful to others—even if it means embracing his sins.
Despite his cold logic, Nahida insists that relationships aren’t just transactional. She explains that emotions, imperfections, and the people we meet leave lasting marks. The Wanderer listens quietly, eventually joking about not being human due to his lack of a heart. Nahida counters, saying he still understands pain and is simply burying his feelings.
Nahida then encourages him to move forward and choose a new name. When Paimon jokes about giving him a bad nickname, he smirks and says he hopes they don’t see much of each other in the future. Eventually, the Traveler helps him choose a new name, and Nahida acknowledges it as his own.
Asked about his next steps, the Wanderer says those who made him suffer—especially The Doctor—will pay. He also asks the Traveler to pass on a message to the remaining Raiden Gokaden descendants in Inazuma: that he was responsible for their downfall. Despite the past being erased, he believes they deserve to know the truth. If you chose this dialogue choice for the Traveler: "..." Paimon is shown to be very upset by his decision, to which Wanderer gently tells them not to worry—his tone surprisingly soft. With that, he takes his leave, bidding farewell to Nahida, the Traveler, and Paimon.
After he’s gone, Nahida reflects that everything he experienced today was like a lifetime in an instant. Paimon agrees, noting he doesn’t seem as fierce as before.
A Parade of Providence[]
Act I - Comings and Goings[]
Opening Festivities[]
In the limited-time event A Parade of Providence, Wanderer enters the Akademiya Extravaganza and Interdarshan Championship as “Hat Guy,” representing Vahumana. Paimon immediately finds this puzzling and questions why he's their representative, noting that he doesn’t seem like the type to participate in such competitions. Kareena, introducing the contestants, announces Vahumana’s representative as Hat Guy, drawing more curiosity from Paimon and the others.
Aissa explains that Hat Guy is a researcher from another country who nominally belongs to Vahumana, and though his manner of speech has made him unpopular with most of the other researchers, his perspectives are considered insightful. Despite his controversial aspects, his contributions have made him stand out, especially during a period when Vahumana has seen a lack of new talent. Paimon and the Traveler remain confused as to why he would participate in this event.
Later, Paimon and the Traveler approach Wanderer to inquire about his participation. Paimon awkwardly asks why he's taking part in the Championship, mentioning that they’re guest commentators. Wanderer smirks and replies that he prefers to be called “Hat Guy,” explaining that’s the name he uses in Vahumana. Paimon finds this unsatisfactory, calling it a nickname rather than a real name, but he dismisses her complaint, claiming that it’s fine to go by a simple name. Paimon, still confused, presses on, asking why he’s participating in the Championship.
Wanderer, however, refuses to answer, teasing Paimon again, by claiming he has an agreement with someone to keep his motives secret. Paimon, getting frustrated, wonders if he’s plotting something in secret. He responds ambiguously, teasing her further with the question, "Why don't you take a guess?" As Paimon becomes more irritated, she changes tactics, asking why he joined Vahumana. Wanderer, in a mocking tone, questions if she plans to annoy him into answering, then reluctantly explains that he got involved after hearing about a Vahumana researcher named Aqaba who was studying the Tatarasuna incident. He wrote some essays to refute Aqaba's views, and eventually, out of boredom, wrote some societal commentary about Inazuma. This led to Vahumana considering him part of their group, with someone even inviting him to a lecture.
Wanderer clarifies that his involvement with Vahumana was the result of a misunderstanding and wishes to be left alone about it. However, he adds that when Lesser Lord Kusanali heard about it, she personally intervened to have him registered in Vahumana, even going as far as using the name "Hat Guy." The Traveler realizes that it was Nahida’s doing, and Wanderer, seemingly tired of the conversation, brushes them off, suggesting they focus on the other contestants.
As Paimon and the Traveler walk away, Paimon expresses her frustration, telling that it’s impossible to relax with someone like Wanderer around. Despite his teasing, Paimon remain alert, knowing that something is about to happen and that she’ll have to keep a close eye on him throughout the event.
Later, Layla clearly troubled, sighs as Paimon and the Traveler approaches and asks if she’s alright. Layla admits she’s unsure how to approach the current challenge, expressing frustration at not knowing key details like the color or distinguishing features of the Swiftflies. She worries that her prior knowledge is useless in this situation. Eavesdropping from behind some crates, the Wanderer steps in with a snide comment, questioning why someone who studies the stars isn’t using astrology to solve the problem. Layla recognizes him as “Hat Guy” and tries to explain herself, saying that it’s not a matter of time of day—she just needs her astrolabe. Paimon suggests she use it then, but Layla hesitates. As she recalls something she read in an academic essay by Mona Megistus, claiming that abusing astrology for personal gain can result in losing its blessing. Layla admits she’s a fan of Mona’s writing. The Wanderer coldly brushes her off, calling her resolve weak and saying power is merely a tool. He implies she’s too naive to win, then walks away without another word. Paimon, shocked, calls him out for being unnecessarily harsh. Layla wonders if she said something wrong, but the Traveler reassures her that it's simply a difference in perspective. Encouraged, Layla decides not to use astrology and chooses to search the city on her own, trusting in her instincts.
As the next stage of the competition approaches, Faruzan approaches Kaveh with a proposal for cooperation, hoping to team up with her Kshahrewar junior. Paimon, observing the situation, notes that everyone seems to have their own strategies for dealing with the upcoming challenge. While waiting to go on stage, she points out that Wanderer is quietly watching the other contestants—just like they are. His silent reaction earns a suspicious "Hmph" from him, prompting Paimon to reaffirm her instincts: they were right not to let their guard down around him.
While sitting at a table outside Puspa Café, Wanderer is approached by the Traveler and Paimon. Paimon, surprised to find him enjoying coffee, questions why he's not participating in the competition. Wanderer, with his usual calm demeanor, responds by downplaying the event, stating that there's no need for him to join in while everyone is acting like it's a carnival. He reassures them, however, that he will get involved once things become more serious.
Act II - Beginnings and Endings[]
Competition on the Sands[]
While searching for Tighnari, Paimon calls out loudly, confused because the locator indicates he should be nearby. The Traveler soon spots him, collapsed from heat exhaustion. Paimon rushes over in concern, and Tighnari weakly explains that he passed out due to the desert heat. He admits he's not accustomed to such conditions and usually carries a lot of water, but the current situation—worsened by Ley Line disturbances—drained his supply quickly. He briefly reflects on how his ancestors, the Valuka Shuna, originated from the desert, but over time, his people became less tolerant of the environment.
Paimon cuts him off, urging them to prioritize getting him water over a history lesson. Just then, the Wanderer appears with his usual blunt tone, criticizing human fragility and their inability to withstand harsh climates. If the Traveler asks why he’s there or challenges his sense of superiority, the Wanderer dismissively responds and offers water—deliberately handing it to the Traveler instead of helping Tighnari directly.
Paimon is suspicious, wondering aloud if the drink is safe, but the Traveler confirms it's just normal water. As the Wanderer walks away without explanation, Paimon expresses her ongoing confusion and frustration with his behavior but chooses to focus on helping Tighnari recover first.
Act III - Gatherings and Partings[]
The Arc of Intellect[]
Paimon and the Traveler meet Nahida, who reveals that she asked the Wanderer (whom Paimon refers to as "Hat Guy") to participate in the Championship. Paimon expresses confusion over Nahida's decision to trust the Wanderer with the research, especially considering its potential risks, but Nahida explains that the research is important and that she needed someone to keep watch. The Wanderer is dismissive of his role, especially the nickname "Hat Guy," and refuses to feel indebted to Nahida. Nahida then reflects on the nature of truth, comparing it to a Shroomboar—many perspectives can be correct, but none can fully capture the whole picture. She ultimately decides to seal the research, though she acknowledges its value as a foundation for future wisdom. The Wanderer humorously doubts the ability of Vahumana to handle the research, but Nahida insists that even prisoners in Sumeru have the right to education, hinting that his time in Vahumana may have more purpose than he realizes. Despite his reluctance, she encourages him to continue his studies and expresses hope that it will help him resolve his past.
Summertide Scales and Tales[]
Page III - Until the End of The World[]
TBA
Appendix - Afterword[]
During their second encounter, Paimon and Wanderer are reunited when she finds him and Mini Durin together alongside Fischl. As always, Fischl speaks in her dramatic speech, referring to Wanderer as a “hat-wearing servant,” to which he quickly snaps back, clearly annoyed. However, Mini Durin defends him, clarifying that Hat Guy is his friend. Wanderer doesn’t deny it—he simply tells Durin he's overexplaining, which surprises no one except maybe Paimon, who joyfully exclaims she finally found them. Wanderer remains composed, not trading barbs with Paimon like he usually would.
As the group gathers—including Albedo, Klee, and Fischl—Mini Durin and Klee bond over their mothers, leading to Durin calling himself Klee’s big brother. The Traveler and Paimon smile, calling him part of the family now. When Mini Durin asks Wanderer if he can go play, Wanderer casually says, “Suit yourself,” again showing uncharacteristic softness without complaint.
The scene shifts as Albedo returns to a deeper conversation with Wanderer. He recalls a prophecy that Wanderer overheard: that R's child—Durin—may rise again. Albedo shares his scientific concern that the original Durin’s heart at Dragonspine has been showing signs of revival, a potential threat. He asks Wanderer if he and Simulanka’s Durin will help if that prophecy comes to pass. Wanderer brushes it off at first, feigning disinterest, but doesn't reject the idea outright. When asked later by Traveler if he's worried, he responds curtly, “Do I strike you as someone who cares about other people’s issues?” and walks off, leaving Traveler to quietly note that maybe Wanderer just needs time to reflect—highlighting how deeply the situation might actually be affecting him.
As the group visits the origami boat, Wanderer surprises everyone again by suggesting the boat be named “The Durin”, a quiet but meaningful gesture. Mini Durin is touched and later asks if he can visit Wanderer’s world. While initially hesitant, Wanderer eventually agrees—but with the condition that Mini Durin must stay close. He doesn’t say it, but his protective nature peeks through. Paimon supports the idea, reinforcing the trust they all now share.
Quotes[]
- Paimon – “Actually, Paimon's eyesight is normal, Paimon just has really great memory! You're right, though, his clothes don't really stand out that much... Especially not compared to this guy over here.”
- Scaramouche – “Haha, and by "this guy over here," you mean me?”
- Paimon – “Yep! Paimon's never seen anyone dressed quite like you before.”
- — Scaramouche and Paimon first meeting.[2]
- “It sounds like Paimon wouldn't like this guy a whole lot if he was still around. But still, Paimon doesn't like the way it all ended that much better.”
- — Paimon reflects on the Balladeer's past after learning about his erased existence and the harsh truth behind his creation. Though she admits she might not have liked him before, she still feels uneasy about how his story ended.[3]
Fanon[]
PaiScara is a platonic (non-romantic) ship between Paimon and Scaramouche (now known as Wanderer). Many fans like this pairing because of their funny and chaotic friendship. Wanderer often makes sarcastic comments to annoy Paimon, and Paimon quickly fights back with loud or funny replies. Even though they argue a lot, there’s a feeling of respect between them, and they both seem to learn from each other.
Their bantering is also part of what makes their friendship so entertaining. Paimon’s best friend, the Traveler, is often shown smiling or enjoying their arguments, especially when Paimon and the Wanderer throw insults at each other. Both of them like teasing Paimon just to see her reaction—a good example is when the Traveler jokingly calls Paimon “emergency food”, even though she hates it. Still, she seems to find it kind of funny too, since she always reacts in a dramatic way.
Another important moment is when Paimon threatens to give Wanderer an ugly nickname because she doesn’t like him that much. This fits with her habit—she always gives an ugly nickname to people she dislikes. But instead of getting mad, Wanderer finds it amusing and even looks forward to hearing what nickname she’ll give him. However, until now, Paimon still hasn’t given him one, which fans take as a subtle sign that she doesn’t actually dislike him anymore—even if she says otherwise.
In fan content, PaiScara is usually shown as a friendship, not a romance. When Wanderer is shipped with the Traveler like Aether (Scaraether) and Lumine (ScaraLumi), Paimon is often shown as a "third wheel". This means she’s left out while the couple spends time together. This idea fits with Paimon's canon personality, since she hates being left behind and often gets upset when the Traveler doesn’t include her. So in these stories, she’s sometimes treated like the extra person who doesn’t fit in.
However, when Mini Durin is added to the story, this feeling changes. Mini Durin is a small, flying dragon who is also a child. He’s different from Paimon (who looks more like a small human-like fairy), but both of them float beside the Traveler and Wanderer and are similar in size and cheerful personality. When Mini Durin is part of the group, Paimon is no longer the only one left out, and the group feels more complete. Many fans like this setup because it makes Paimon feel more included, instead of being alone while others pair off romantically.
Some fanworks even imagine group relationships (called poly ships) including PaiScara with Mini Durin, Nahida, Aether, or Lumine. These stories often focus on the fact that all these characters can float or fly, which makes their group look cute and special. These kinds of fanworks are usually light, creative, and focused on fun group dynamics. In this poly shipping, fans mainly see the Traveler (Aether or Lumine) and Wanderer as Nahida, Paimon, and Mini Durin's guardian or parents. It is also important to note that Paimon, Mini Durin, Nahida, and the Traveler are the only characters that Wanderer tolerates a lot since he's revealed to have not befriended or have no plans in interacting further with the people who have plans to be friends with him, like Cyno and Sethos for example, which he openly states to the Traveler that he sees them as "strangers".
One of the most popular fan headcanons (fan-created ideas) in PaiScara is about Wanderer’s cooking. Canonically, Wanderer is actually good at cooking, even though he doesn’t need to eat food since he's a puppet. On his birthday in 2023, he sent the Traveler six homemade sweet dishes. He explained that he had joined a cooking competition and he made sweet foods—even though he prefers bitter tastes, he gave them to the Traveler instead. This moment became a fan favorite, especially because Paimon and the Traveler both love sweet food. Fans like to imagine that on the Traveler’s birthday, Wanderer carefully prepares a special, home-cooked dish and sends it along with a long, dramatic birthday letter. While the Traveler reads the letter, Paimon secretly eats the food, taking advantage of the moment. This adds a funny and warm scene that shows their bond in a lighthearted way. Sometimes, fans even write from Paimon's point of view, saying things like: “I know he’s a jerk, but at least he’s good at cooking. So that’s fine for Paimon, at least...”
Although they often tease each other, some parts of the story show a deeper bond between them. For example, during the Inversion of Genesis quest, when Paimon learns about Wanderer’s painful past, she shows real concern for him. This shows that she truly cares, even if she often acts sassy. On the other side, Wanderer challenges Paimon to grow. When he sarcastically says, “Have you ever considered keeping your questions to yourself? Because if you actually expect me to answer them all, we'll be here until the next Interdarshan Championship” — Paimon actually holds back from asking more questions, which is rare for her. Later, she figures out a solution to a problem on her own and proudly tells him, “See! Paimon can figure things out all on her own!” This moment shows that she’s starting to think more independently, and that their back-and-forth actually helps her develop.
Another friendship ship fans love is ScaraDurin (Wanderer and Mini Durin). Even though Paimon and Mini Durin are both small flying companions, Wanderer treats them very differently. With Paimon, he’s sarcastic and always tries to get a reaction from her. But with Mini Durin, he’s softer and more gentle, almost like a caring friend, big brother, or father figure. Fans like this contrast because it shows different sides of Wanderer's personality: Paimon brings out his playful, teasing side, while Mini Durin brings out his protective side.
As of now, there are 25+ fanworks under the PaiScara tag on AO3 (Archive of Our Own).
Fandom[]
- FAN FICTION
- Paimon & Scaramouche tag on AO3
- TWITTER (X)
- Paimon and Scaramouche posts on Twitter
- Scaramouche and Paimon posts on Twitter
- Paimon and Wanderer posts on Twitter
- Wanderer and Paimon posts on Twitter
Trivia[]
- Paimon often gives people she dislikes or hate an “ugly nickname.” This is shown with Wanderer as well—she once said she would give him an ugly nickname because she “doesn’t like him that much.” After the Traveler gave Wanderer a new name, he returned to Paimon and asked if she had come up with a nickname for him. Paimon replied that she hadn’t thought of one yet and told him to stop rushing her. However, to this day, Paimon still hasn’t given Wanderer an ugly nickname.
- When the Evil Dragon in Simulanka (now known as Mini Durin) became small, Paimon happily exclaimed that she finally has "another flying friend." Since the only others in the room with the ability to fly were Wanderer and the Traveler (who used to have wings), this line subtly implies that Paimon also sees Wanderer as her friend.
- Wanderer is often shown to have a soft spot for children and elderly people,[4] displaying unexpected gentleness despite his usual attitude. Paimon, on the other hand, cares deeply for those around her and sometimes takes on a big sister role, especially when comforting or encouraging children.
- Both have dark iris with lighter pupils.
- Both Paimon and Wanderer share strong celestial themes in their designs, especially involving stars and galaxies. Paimon’s cape is adorned with star patterns, and when she floats, she leaves behind a sparkling trail that resembles stardust—highlighting her ethereal, cosmic presence. Similarly, Wanderer’s splash art features a background filled with swirling galaxies and stars, reinforcing his celestial motif. This theme continues in his in-game animations: his normal attacks include sky-like visuals with galaxy strings and four-pointed stars, while his Elemental Burst creates a dark void that absorbs the sky, stars, and galaxy strings before exploding—symbolizing a cosmic collapse.[5]
- Both Paimon and Wanderer are strongly associated with the moon, each in their own symbolic way.
- Wanderer’s dark blue and black color palette gives him a quiet, night-like aura, and he's often shown gazing at the moon in official art and cutscenes.[6][7] His connection deepens with the Nilotpala Lotus — also called the moon lotus — which appears in his design (his hat resembles a lotus). The Nilotpala Lotus is also sent by him as a gift to the Traveler (three lotuses, mirroring the three moon sisters from lore).[8]
- Paimon, on the other hand, is surrounded by lunar themes both visually and narratively. NPCs and Aranara's call her “silver” and “little moon,” in the Messily-Written Note, she’s described as “like a little moon, gentle and bright.” and "...Everybody loves them. The golden one is like a big sun (referring to the Traveler) and the silver one is like a little moon, gentle and bright (referring to Paimon)..."[9] The Aranara also states that the Traveler being gold and Paimon being the silver are colors of the sun and moon, and also the reflection of their friendship: "Gold and silver, the colors of the sun and moon, are the reflection of their friendship."[10] Her cape has three circular shapes that resemble the Three Moon Sisters, and her starry design elements give a cosmic, celestial vibe, and she first appears in Mondstadt — a name derived from “Mond,” the German word for moon. Even the “Welkin Moon” blessing, which visually resembles her, adds to this theme, with “Welkin” meaning sky or firmament.[11]
- Wanderer is often shown enjoying Paimon’s frustration toward him, which only encourages him to tease her even more. He finds amusement in pushing her buttons, treating it like a game whenever she gets flustered—especially because her reactions are loud, dramatic, and easy to provoke.
- Both characters have the ability to fly.
- Wanderer is an excellent cook, while Paimon is known for her love of food.
- Both Paimon and Wanderer are highly intelligent characters, each in their own way.
- Paimon is the Traveler’s loyal guide and source of knowledge. She often reminds them of important information, teaches them the languages of Teyvat, and helps them navigate different regions and cultures. Despite her small and cute appearance, she is quick-witted and resourceful, often catching on to things that others might miss.
- Wanderer displays intelligence through his strategic thinking, adaptability, and deep knowledge of the world. As a former high-ranking member of the Fatui, he was a skilled manipulator and political figure. He is known for his detailed analysis, such as his critique of the Raiden Gokaden, and shows quick thinking in difficult situations. His ascension to godhood as a former vessel of wisdom highlights his intellectual depth. Additionally, he’s a master swordsman, showing that his intellect extends beyond just theory and into practical combat as well.
- Although Paimon is often portrayed as the only character who sleeps beside the Traveler, Wanderer's voice lines suggest otherwise. In his "Good Morning" and "Good Night" voice lines, Wanderer hints that he has also slept next to the Traveler at some point. This makes Paimon and Wanderer the only two characters known to have shared that level of closeness with the Traveler.
- Paimon calls Wanderer "little brat" and a known nickname "Hat Guy"
- Wanderer calls Paimon "floating thing" and "little chibi".
- In the Japanese Version 3.6 Livestream of Genshin Impact, the Wanderer made a playful remark about Sorush, saying: "Heh~ It seems that it can move freely, huh? I wonder if this thing can compete in a fight... with the little chibi who's always near the Traveler... (he's referring to Paimon) Who is going to win?" Nahida responded with: "Again, stop making fun of her." — the word "again" implies that the Wanderer frequently teases Paimon.[12]
Gallery[]
Official[]
Fan Arts[]
- All art in this section is fan made, and must be sourced back to the original artist. It also must have permission from the original artist to be posted here. If your art is here without your permission and you wish to have it taken down, please inform an admin, so that we may delete it.
References[]
- ↑ Interlude Chapter: Act III - Inversion of Genesis - "The Night-Bird Falls at the Curtain's Call"
- ↑ Unreconciled Stars: Act II - "The Crisis Deepens"
- ↑ The Kabukimono's Finale
- ↑ Husk of Opulent Dreams Artifact Set: "Skeletal Hat"
- ↑ Posted by @edentuary on Twitter
- ↑ Genshin Impact EP - Farewell to an Upwind Feather
- ↑ The Kabukimono's Finale - Nahida's fairytale story summary for Scaramouche's backstory:
...Never again would it cherish a single creature, nor a single blade of grass that stood on that mountain. The kitten spent the nights wandering aimlessly, gnashing its teeth at the moon.
How it wished to swallow the moon and devour the moonlight. If the world could only return to darkness, then it would finally be peaceful and content.
"I will become the new moon, the answer to everything. Then, no one will know that there were once birds, foxes, and cats in this world. And no one can know that they were different." - ↑ Compilation of Wanderer being associated with the moon and the three moon sisters posted by @not2be4gotten_ on Twitter
- ↑ Vanarana (Subarea) - The Messily-Written Note can be found in Arama's house immediately after completing The World of Aranara and is updated throughout Aranyaka. In Messily-Written Note, Paimon is described as a silver little moon while her bestfriend Traveler is described as the big sun.
- ↑ Festival Utsava - In this quest, an Aranara named "Arayasa" described the friendship between the Traveler and Paimon as "sun and moon"
- ↑ Compilation of Paimon being heavily associated with the moon and the three moon sisters posted by @Kim015_ on Twitter
- ↑ Translated by KerubielZ on YouTube.
- ↑ 1st repost by @GenshinImpact on Twitter
- ↑ 2nd repost by @GenshinImpact on Twitter
- ↑ Posted on @HoYoLAB_Mimo on Twitter